Hi:
How can I change the default file format to save mesh models ?... "stl" for example ?... Sincerely, Gonzalo Rojas Costa Laboratory for Advanced Medical Image Processing Department of Radiology Clínica las Condes Lo Fontecilla 441, Las Condes, Santiago, Chile. Tel: 56-2-2105170 Cel: 56-9-97771785 www.clc.cl https://scholar.google.com/citations?user=LO7LZ3oAAAAJ _______________________________________________ slicer-users mailing list [hidden email] http://massmail.spl.harvard.edu/mailman/listinfo/slicer-users To unsubscribe: send email to [hidden email] with unsubscribe as the subject http://www.slicer.org/slicerWiki/index.php/Documentation/4.3/FAQ |
Hi Gonzalo -
There's no way way to change the default save format through the GUI - it would be a nice feature to add but it would require work on the C++ Qt code.On Thu, Aug 18, 2016 at 2:12 PM, Gonzalo Rojas Costa
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As a workaround, you can observe the scene and if a model node is created you can create a default storage node for that node and set the file extension to .stl
in that storage node. Andras From: slicer-users [mailto:[hidden email]]
On Behalf Of Steve Pieper Hi Gonzalo - There's no way way to change the default save format through the GUI - it would be a nice feature to add but it would require work on the C++ Qt code. Best, Steve On Thu, Aug 18, 2016 at 2:12 PM, Gonzalo Rojas Costa <[hidden email]> wrote:
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